PHANTOMATRIX: A Transfer Model for Extended Reality Systems
DOI:
https://doi.org/10.65638/2978-8811.2026.02.02Keywords:
Transfer function, Event fields, Phantom fields, Extended reality, PHANTOMATRIXAbstract
Extended Reality (XR) systems mediate event fields through technical transformations that intervene between physical events and their rendered representation. This article formalizes these transformations within the PHANTOMATRIX framework, which models XR systems as composed mappings between primary event fields, phantom representations, and secondary event fields. Capture, transformation, and display are defined as sequential stages governed by mode-specific and system-imposed constraints. By expressing XR configurations as transformation chains, PHANTOMATRIX provides a formal basis for analyzing how technical constraints shape mediated environments and how different system architectures can be represented within a unified compositional structure. This perspective enables XR systems to be examined in terms of stage-specific constraints that influence mediated experience. Such constraints provide a basis for analyzing user experience effects in XR systems.
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